“Look up at the stars and not down at your feet. Try to make sense of what you see.”

-Stephen Hawking

Yeah, the name of this one doesn’t quite roll off the tongue. However, tongue-twisting blog title aside, Super Mario Galaxy is an incredible 3D Mario title from the series. Released on the Wii in 2007, Super Mario Galaxy saw both commercial and critical success. Not only did it sell an impressive number of copies on the Wii, but the quality of its gameplay was also highly regarded and it’s still in Metacritic’s Top 10 with a rating of 97/100. Galaxy’s 3D predecessor ‘Super Mario Sunshine’ was a divisive title that fans either love or hate (I’m in the love gang!), so many people were pleased to see Mario’s platforming prowess take a step back to more closely mimic Super Mario 64.

Whilst the gameplay and controls build and improve on Super Mario 64 (and Sunshine), Galaxy differs in its levels. Nintendo takes this one to the final frontier and, as the name suggests, places Mario in outer space. With the hub world acting as a spaceship, Mario visits different galaxies to complete missions, collect stars, and further power the “Comet Observatory”. As Mario collects more stars, more Galaxies become available – and oh boy do these Galaxies shine. Each Galaxy acts as the game’s levels with different missions and paths to take. With each Galaxy often made up of a collection of small planets, Super Mario Galaxy’s mechanics has Mario walking upside down, traversing around black holes and flying through space at light speed. Where 64 and Sunshine’s levels are open and explorable, Galaxy focuses on creating more dynamic, linear segments that keep the gameplay progressing, and full of action – there’s never a dull moment.

The different Galaxies frame this gameplay incredibly well and become the arena for the fun. Of course, there are the usual Mario staples here (even in space), but they’re all executed perfectly with a nice galactic twist. Taking the traditional Mario settings but breaking them up into smaller explorable planets just feels so right – it keeps you moving forwards, but without taking away that all-important explorative inquisitiveness the series is known for. With that said, I wanted to look deeper into the abyss of each Galaxy and what makes them stand out – so here’s my Top 10 Super Mario Galaxy Galaxies (again, sorry about the title!).

Did You Know?
  • 1st Nintendo Game to win the “Best Game” BAFTA.
  • The 9th best selling Wii game at 12.80 million units!
  • Part of the Switch’s Mario 3D All Stars.

10) Space Junk Galaxy

The Space Junk Galaxy, as the name implies, is littered with trash. Where other Galaxies are clean, offering an unhindered view into outer space no matter where you look, the Space Junk Galaxy will have you craning your head to see around bits of rock, debris, and what appears to be Olimar’s rocket “The Hocotate Ship”. There are some really nice sections in this Galaxy, and it uses the Pull Stars perhaps more than any other in the game – but my favourite part is the boss fight with Tarantox. Using his web, you sling Mario into Tarantox’s exposed spot…things? Whatever they are, it’s a fantastic boss-fight. Where Space Junk Galaxy falls flat for me is how short each planet/segment is – it makes it feel too erratic in comparison to other Galaxies where there’s a bit more depth for you to explore before you move on to other parts of the Galaxy.

9) Good Egg Galaxy

The first level you’ll explore in Super Mario Galaxy is the Good Egg Galaxy. Given its name due to the insanely large Yoshi Egg, this Galaxy does an exquisite job of introducing the player to all the mechanics and quirks of Super Mario Galaxy. You’ll be using Pull Stars, Sling Stars, Launch Stars, feeding Hungry Lumas – all whilst getting to grips with the gravity mechanics! There’s another great boss here too as you’re pitted up against Dino Piranha, and I really love the late-game Purple Coin mission that has you using a copious amount of Launch Stars to seek out different paths across all of the planets. However, being an opening level, the character of the Galaxy isn’t pushed too hard. It’s a relatively safe difficulty and aesthetic that eases the player in – so although this Galaxy is fantastic it’s outshone by other Galaxies in the game.

8) Sea Slide Galaxy

You’ve heard of a burning ring of fire, but what about a refreshing loop of water? Well, that’s the Sea Slide Galaxy. This paradisial water-themed Galaxy is a large ring of water with different islands and obstacles dotted along its course. Although it looks like a relatively straightforward Galaxy on the surface, I was surprised by the amount of depth (not sea-level depth!) this Galaxy offers. The Bee Mario power-up comes into play a lot in this Galaxy, and it allows you to explore the unobvious heights of the Galaxy – whether that’s climbing up the Galaxy’s large tree, or moving in amongst the cloud tops. I really love the underwater race against Guppy, a smug Orca, and the purple coin mission here again amplifies the little nooks and crannies of the Galaxy that are discreetly tucked away. However, it’s perhaps the smallest of the “main” Galaxies so there’s not as much on offer here as other levels.

7) Ghostly Galaxy

Boo’s got his grubby little mitts in all sorts of places. With his own mansion in Super Mario 64 and a Hotel/Casino in Super Mario Sunshine, it’s no surprise that he’d have a Galaxy as well. The Ghostly Galaxy runs with the typical Mario haunted theme, and if you think that’d feel weird in space, well you’d strangely be wrong. In fact, it works pretty well here – there’s something about the vastness and darkness created by the lack of light in space that makes the Ghostly Galaxy feel more isolated, derelict and paranormal. The main part of the Galaxy is the central mansion, which has different rooms for you to explore. One of these includes a locked up Luigi that you need to rescue – even if you’re playing as Luigi?! This Galaxy also introduces the Boo Mario power-up, which frankly, is underused in the game. The Bouldergeist boss is probably my favourite in the game too – so I love that there are two missions that he’s a part of!

6) Toy Time Galaxy

The Toy Time Galaxy always felt like the most surreal Galaxy to me. Most Galaxies have a background theme showing the emptiness of space, or an expansive sky, but the background of the Toy Time Galaxy makes it look like you’re outright in a small child’s bedroom! Made up of popular toys and playthings, Toy Time Galaxy holds a special place in my heart – when I play Super Mario Galaxy my son often watches and absolutely loves the train in the opening sequence. Sometimes I’d have to keep Mario on that thing for several laps just so he could see it going round! This aside, there are some great sections in the Toy Time Galaxy including the mammoth mecha-bowser robot and 8-bit Mario throwback. There’s also the Birthday Cake section which felt a bit off, and I’m not a huge fan of the Sprint-Suit power-up, but the Toy Time Galaxy offers more than its fair share of frantic fun.

5) Dusty Dune Galaxy

In my Top 10 Mario 64 Levels blog, I placed Shifting Sand Land at number 5, so in the interest of consistency (and well just because it worked out that way), here’s Dusty Dune Galaxy. The sand-themed world of Galaxy, Dusty Dune Galaxy has a lot going on! It’s up there as one of the Galaxies with the most planets in a single level, which includes several planets that use the sand to speed Mario up. There’s one planet where you’re given the choice to proceed left or right, offering a nice bit of variation each time you revisit the Galaxy. I particularly like the Maze Planet where you’re required to use both sides of the disc-shaped plain to reach the star. Mario has to ground-pound a switch on one side, then traverse back through the hole in the disc, dodge some tornadoes, just so he can jump his way to the star (whilst avoiding quicksand!). The slight downside to this planet is because there are several “disc-shaped” Planets and Speedy Sand planets, it can feel a bit samey in places, but there’s enough variety here to make it one of the stand out Galaxies.

4) Honeyhive Galaxy

One of the earlier Galaxies in the game, I absolutely love the Honeyhive Galaxy. I always preferred this one over the mirrored Gold Leaf Galaxy as I just felt the missions were a bit better – also the impact of this Galaxy really hits you the first time round, a feeling that’s not quite as strong for the very similar Gold Leaf Galaxy. This Galaxy introduces you to the brilliant Bee Mario, as you’ll often use this power-up to climb the honeycomb walls, stand atop giant flowers, and crawl over the Queen Bee’s body (err…). I mentioned in my Top 10 Mario Enemies blog my love for the Flipbug here – a cowardly bug that flees from regular Mario, but suddenly finds the urge to fight when in Bee form – it’s brilliant! The first section of Honeyhive Galaxy is the most impressive opening section of any Galaxy. A luscious woodland theme complete with big oak trees, waterfalls and a shallow stream. This opening section is the star during the hunt for the 100 purple coins as it’s full of alternate pathways you can take which boasts the complexity of Honeyhive Galaxy’s design. It’s an absolutely solid Galaxy and one I always love to revisit.

3) Gusty Garden Galaxy

With more flowers and plants than your average British garden, the Gusty Garden Galaxy is a picturesque, floral Galaxy situated in the cloud tops. This Galaxy is the king of the planets, with a total of 20 for you to explore across all of the available missions. Aesthetic and design aside, what I really love about this Galaxy is the opening. You start on a small planet with a noticeable gust of wind whooshing past you – the initial glance leaves you wondering how to exit the small planet and spinning Mario next to the three flowers gives you your answer. The flowers leap into the air and Mario can grab these to ride the current of wind. You’ll use this method for the first few planets and I love the originality here, mixing it up from the Launch Stars. It’s just a shame it’s not used again in a different Galaxy, but I guess that’s what makes Gusty Garden Galaxy so special for me. All of the planets in this Galaxy pack a punch – from three floating apples connected by a Caterpillar, to a Puzzle-Cube planet full of tricks and secrets, the Gusty Garden Galaxy makes for a fantastic 3D Mario level.

2) Freezeflame Galaxy

Freezeflame Galaxy is a juxtaposition of both extreme heat and bone-chilling cold. Made up of fire and ice segments, this Galaxy will have you climbing up snow-covered mountains or hopping through dangerous fire tunnels. What is excellent here is the use of the Fire and Ice Flowers – the Fire Flower shines in the ice sections, allowing you to melt foes and snowmen blocking your path, whilst the Ice Flower drops the temperature during those fire segments, letting Ice Mario skate over all the molten mess without worry. The Freezy Peak planet is perhaps my favourite in this Galaxy, and the accompanying hidden star, “Conquering the Summit”, which comes with it. This part of the Galaxy has Mario take a hidden Sling Star to begin a treacherous climb up the Galaxy’s largest section. This climb has you destroying snowmen, hiding from Ice Bats, and timing your jumps past the ledge-dwelling Bomps. The camera angles here show the sharp drop below, reminding you not only of your progress but the ever-present danger of falling. Throw in a few more solid star missions, and a great boss fight against Baron Brrr and you have (almost) the best Galaxy in the game.

1) Melty Molten Galaxy

For me, the best level in Super Mario Galaxy is the Melty Molten Galaxy. As the name suggests, this one completely removes the Ice sections of Freezeflame Galaxy and focuses on pure, unadulterated heat. Acting as the traditional “final level” this Galaxy turns up the difficulty too – not only are you always surrounded by dangerous molten lava, but you’ll also be dodging geysers, steam jets, fireballs and Li’l Cinders. The opening section of the level really pushes your platforming prowess as it puts forth some of the most intricate set-pieces within the game. However, clear this section unscathed and you’re rewarded when you use the volcano Launch Star, watching this erupt behind Mario as he hurdles through space, not even looking back at the explosion – Hollywood-style. It’s a great cinematic that really shows off the beauty of Galaxy’s graphics and style. The Lava Spire Daredevil Run star is often considered the hardest in Galaxy, making you take on the difficult opening section with only one hit point. There’s also a great nod-back to the first Galaxy (the Good Egg Galaxy) with the boss fight Fiery Dino Piranha (basically, a version of the boss where you’re timing your attacks based on whether his tail is aflame or not!). With Galaxy being a relatively easy game, it’s great to get a more difficult and complex level that still showcases the wonders seen throughout Super Mario Galaxy – and it’s for those reasons why I love Melty Molten Galaxy.

The quality of levels in Super Mario Galaxy is truly astounding – there are some games where there’s a clear objective difference in the quality of certain levels, but here, every Galaxy is superb. Sure this list is subjective, but any Galaxy in this game could make a person’s number one spot, and I’d completely understand why. The creativity, aesthetic and design of these Galaxies are so versatile, they truly do make it feel like they’re out of this world.